Posts

Darkroom Notes

read more
November 9, 2019

Mixing C++ with AMD64 (x86_64) assembly

read more
September 3, 2019

SDL: not (just) a 2D graphics library

read more
February 18, 2019

Ogre_glTF: A glTF loader plugin for Ogre 2.x

read more
December 4, 2018

No nonsense networking for C++ : Introducing kissnet, a K.I.S.S. socket library!

read more
July 16, 2018

Why glTF 2.0 is awesome!

read more
March 20, 2018

Install and run SteamVR on ArchLinux (for using an HTC-Vive) and do OpenGL/OpenVR developement

read more
November 17, 2017

ā€œScenario Testingā€ a game engine by misusing an unit test framework.

read more
June 22, 2017

Shoehorning anything (with `operator<<()`) into `qDebug()` the quick and dirty templated way

read more
May 21, 2017

Getting the name of an audio device from it’s GUID : Using the Oculus Rift selected audio device with OpenAL

read more